The Game Core

Social Deduction Games

Below is a list of all of our favorite social deduction games!


Mafia: The Party Game Bag

Mafia: The Party Game

"Mafia: The Party Game is a game of lying, bluffing, and deceit where players try to eliminate the other team from the game. There are two teams: Mafia and Civilians. The game is divided into two phases: night and day. The Civilians win if they eliminate all the Mafia players and the Mafia win if they equal or outnumber the Civilian players. Mafia is played with a Moderator. The Moderator guides the players through the night and day phases, keeping the game on track and keeping the players engaged.” (Amazon)

Players: 7+   Age: 8+   Playing Time: 20 minutes


The Resistance Box

The Resistance

"The Resistance is a social deduction game with secret identities. Players are either members of the resistance attempting to overthrow a malignant government, or spies trying to thwart the Resistance. The Resistance wins the game if three Missions are completed successfully. The Spies win if three Missions fail." (ultraboardgames.com)

Players: 5-10   Age: 12+   Playing Time: 30 minutes


Secret Hitler Box

Secret Hitler

"Secret Hitler, is a dramatic game of political intrigue and betrayal set in 1930s Germany. Each player is randomly and secretly assigned to be a liberal or a fascist, and one player is Secret Hitler. The fascists coordinate to sow distrust and install their cold-blooded leader; the liberals must find and stop the Secret Hitler before it's too late. The liberal team always has a majority.” (boardgamegeek.com)

Players: 5-10   Age: 13+   Playing Time: 45 minutes


Werewolf Box

One Night Ultimate Werewolf

"One Night Werewolf is a fast game for 3-10 players in which everyone gets a role: One of the dastardly Werewolves, the tricky Troublemaker, the helpful Seer, or one of a dozen different characters, each with a special ability. In the course of a single morning, your village will decide who is a werewolf...because all it takes is lynching one werewolf to win!" (boardgamegeek.com)

Players 3-10   Age: 8+   Playing Time: 10 minutes


Two Rooms and a Boom Box

Two Rooms and a Boom

"In Two Rooms and a Boom, there are two teams: the Red Team and the Blue Team. The Blue Team has a President. The Red Team has a Bomber. Players are equally distributed between two rooms (i.e., separate playing areas). The game consists of five timed rounds. At the end of each round, some players will be swapped into opposing rooms. If the Red Team's Bomber is in the same room as the President at the end of the game, then the Red Team wins; otherwise the Blue Team wins. Lying encouraged." (boardgamegeek.com)

Players 6+   Age: 8+   Playing Time: 7-20 minutes